: One thing that I didn't like about the original Myth's is
: that some level's just felt redundant, just space
: fillers, that didn;t add mush to the story like Myth
: II's Though the Ermine, or The road North. Like
: seriously what is the point of the Road North? We
: don't use the bow later, it just feels like a filler
: between A Long awaited party and Across the Gjol.
: Every level in Myth III seemed to have some imprtance,
: Its the sole place (with the exception of graphics)
: that Myth III seems to get ahead, albiet barely, Myth
: I and II.
: -zeph
Of course, Myth III is covering a longer period of time, so it can skip around, find events that are meaningful, Myth I and II really don't have that luxury.
Personally, call me a heretic, but I prefer Myth II's graphics to Myth III's.
Seraph