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Re: Asylumite Units *PIC*

Posted By: Road (dial-209-148-112-221.sonic.net)
Date: 12/11/2002 at 2:11 p.m.

In Response To: Asylumite Units (Pyro)

: Ummm.. so what ever happened guys? I hope you guys didn't
: accidently delete the units... lol that would be
: funny. All that work and time for nothing.

: -Pyro.. just waking ya up with a bit of heat

Well incase any one forgot, I do have all of the original Asylum Tags still and have plenty of time to put the plugin together.
I think that we should do another roll call because it doesnt look like many players have been around talking about this subject.
If you send me the info and newer tags (after vR1.0) I could have it done before X-Mas for us.

-Road

BTW try out my N&IBoontLegends2.3 at the Mill, its designed for Co-op but works just fine on any Myth Map. At least read the intro and let me know what you think :)

Messages In This Thread

  • Asylumite Units
    Pyro (66-90-196-43.grandecom.net) -- 12/9/2002 at 11:15 p.m.
    • well......
      Doom (207.239.12.200) -- 12/10/2002 at 10:21 a.m.
      • Re: well......
        Ghôlsbane (194.200.95.218) -- 12/10/2002 at 10:35 a.m.
        • Re: well......
          zeph (194.125.156.152) -- 12/10/2002 at 2:59 p.m.
          • Re: well......
            Pyro (66-90-197-191.grandecom.net) -- 12/10/2002 at 11:30 p.m.
            • 2011
              zeph (194.125.156.114) -- 12/11/2002 at 1:09 p.m.
        • Re: well......
          Doom (207.239.12.200) -- 12/13/2002 at 10:30 a.m.
    • Re: Asylumite Units *PIC*
      Road (dial-209-148-112-221.sonic.net) -- 12/11/2002 at 2:11 p.m.

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