: LOL...Ur sooo funny Pyrro! The problem isnt with too many
: collections...the problem is too many projectiles
: (your death scene alone was over 10 projectiles). Each
: unit tends to have at least 5 projectiles* in a basic
: death...with 10 units that 50 extra projectiles* (at
: the very least). The way to fix this would to have
: deaths scenes that only had one or two projectiles or
: turn all death body parts into Gibbs and bone.
: I could work it out and fit all units in the map once
: Zeph does his thing.
: -Road
: * different types of projectiles, not total. (head, arm,
: torso, leg and weapon are 5 projectiles but youv got
: two arms and two legs...i would think).
First of all the name is Pyro not Pyrro. Second I know there can be a problem with too many projectiles, but ALSO if there are too many different unit collections being used it won't load the game because it has a limit on unit collections as well as projectiles.
-Pyro not Pyrro