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Re: 5 Champions

Posted By: General Pepper (vt-manchester1a-55.bur.adelphia.net)
Date: 8/10/2002 at 2:34 p.m.

In Response To: Re: 5 Champions (†oßi-ji)

: well, in case you don't have the experience with a J-man,
: he is more than powerful enough on his own to need a
: hero version. Do I need to tell the tales of J-man
: stompings I've witnessed?

: THere was this one time I had a few archers guarding a
: flag in Territories (Gimble, I think). So I saw this
: Journeyman coming and I stuck him full of arrows. He
: had to have like 6 sticking out of him whenver he got
: to my archers! So then he chased them down, one by
: one, killing them. He didn't even stop to heal, his
: health wasn't even yellow. It was horrible!

: Anyways, like I said, J-men are superior units in
: themselves, and can easily deal with situations
: without needing heroes. I think that their prices
: should be jacked up because of how unfair they are.

you know if one thrall gets in melee range of a Jman and begins hitting first the jman will lose because it takes too long to use a heal and they just get beat down by that axe... expecially if the thrall has one kill

Messages In This Thread

  • 5 Champions
    Din (ath-nce01.hol.gr) -- 8/7/2002 at 6:18 a.m.
    • Re: 5 Champions
      Seraph (adsl-66-123-170-25.dsl.sntc01.pacbell.net) -- 8/7/2002 at 12:41 p.m.
    • Re: 5 Champions
      Pyro (0-1pool20-60.nas2.corpus-christi3.tx.us.da.qwest.net) -- 8/8/2002 at 12:14 a.m.
    • Re: 5 Champions *PIC*
      Ghôlsbane (pm3p225.iohk.com) -- 8/8/2002 at 1:27 a.m.
    • Re: 5 Champions
      †oßi-ji (ip68-1-187-168.ri.ri.cox.net) -- 8/9/2002 at 4:29 p.m.
      • Re: 5 Champions
        Seraph (adsl-66-123-169-131.dsl.sntc01.pacbell.net) -- 8/9/2002 at 7:29 p.m.
      • Re: 5 Champions
        General Pepper (vt-manchester1a-55.bur.adelphia.net) -- 8/10/2002 at 2:34 p.m.
        • Re: 5 Champions
          †oßi-ji (ip68-1-187-168.ri.ri.cox.net) -- 8/10/2002 at 5:17 p.m.

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