: Darn! My unit had shiver's death. So I guess I can't use
: it? DARN! DARN IT! BURN! :( That is terrible being a
: bre'Unor Shaman and can't be a real shaman with real
: power. What a sad thing not letting a unit be at a
: Fallen Lord level. :( So I was wasting time working on
: it these past few days.
: After this Asylumer Night, I propose to have Asylumer
: Limits. Using the Asylumer Units we have but modified
: some more. What is Asylumer Limits well its the elite
: of the units ever created. I call them limits because
: these elite units will be the at there limits. Meaning
: they will have their health at the limit which is 127.
: Well to balance the units there will be units with 120
: or 125 or 110 or etc. Attacks will have very high
: damage compared to the regular units, but would seem
: normal to the other Asylumer Limit Units. At these
: levels of power one Asylumer Limit Unit will be
: capable of killing waves of normal enemies, trow,
: Fallen Lords very easily. I know this sounds kinda
: crazy, but they will be balanced to the other Limit
: Units. These Limit Units would be able to survive
: Shiver's Death. Shiver's death is the limit of damage
: which is also 127, but the Limit Units will have
: modified object tags so a damage of 127 won't kill
: them maybe hurt them terribly.
: And be as created as possible with these units, meaning
: make this unit an all purpose all in one kinda unit.
: The unit you would have over the rest. Make it have
: properties you think best fit it. Have attacks like
: Telepotation and Ring of Invisiblity or etc. Or
: teleport the enemy ...whatever.
: At first this was something I thought the Asylumer Units
: were going to be, but I found out that no it won't and
: I had to make my unit a lot weaker than I had made it.
: I had to forget about some creating stuff, just
: because no other would raise the bar higher for their
: own unit. Why settle for second or third when you can
: make it first? Why?!? : ( Oh well, I have to settle
: for the second best unit I could have created. And
: still it seems after reading newer posts about this
: Asylumer Units it seems that I have to make my unit
: even weaker than before! So this isn't the second best
: unit I could have created... it will probably end up
: like fifth best unit. Where is the creativity I
: seek.... that I thought it would be in a true Asylumer
: Unit? I was wrong about Asylumer Units being as
: creative as I had first imagined. ::sighs: Oh well ...
: maybe next time it will be .... or will it? (The End?)
: -Pyro
I always seem to screw up your day, dont I Pyro?