This is not a CoD level, but I am involved with it as the scripter. See www.mythnews.com for the hype-pic of the "Homelands" semi-TC solo level.
Here is the story (spoilers). I heavily edited it from what they had originally, adding more dramatic-type language and suggesting a new way to incorporate their viking unit.
They originally wanted to have the viking-units be a new type of berserk, but I think I talked them out of it (whew!)
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A soldier's work is never done. Truer words were never spoken.
In the wake of Soulblighter's demise, what's left of his army is massing in
the north near the small villages of the berserks. Alric has ordered us to
go ahead and scout out the area to see what we are up against, so the land
can return to peaceful times. Eager for one final battle to finish this
war, the berserks are rallying us forward. The gleam in their eyes bears
mute testimony to their desire to finish the Dark once and for all. Each one is at this very moment sitting in front of a fire built forty years hence,
telling their grandchildren how they single-handedly cleansed their homeland in unparalleled feats of valor.
Following close behind us are our "friends" the Trow, who have made a new Vow -- the coming battle will be the end of their alliance with us. Although we had hoped they would prove useful allies in the future, no one dared stand against them. Some grumble that their abrupt termination of the alliance heralds a darker purpose.
Recently, we have come upon some new allies. It has been four hundred years since Tyrfing the Mariner set sail to the North, and since then even the myths surounding this hero have always ended in his demise at sea.
Apparently that was not so, as a group of strangely-clad warriors have
arrived from the uncharted North, claiming to be his descendants. They have fought their own war against the Fallen in the time since their ancestors last set foot on this soil, and have at last returned to establish a new alliance with us. Alric of course could not turn down such an offer, and few of them have accompanied us on this mission, partly for adventure, partly to see how the land has changed from the stories of their forefathers.
I just hope they're all they claim to be, for we have more to fear than just
Soulblighter's army. Large packs of wild northern wolves have again
appeared where they had once been driven out long ago, during the final
years of the Axe Age. Worse, The local townspeople claimed to have seen
giant hulking beasts in the distance, calling them by their legendary name,
the Shalam. Of course, all this could be just rumors, spawned by the
formidably massive Trow among us, but nonetheless I cannot help but
wonder...
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So whacha think? The Shalam is a really kewl unit, an ice-giant of the North that has awakened after millenia of rest. Apparently there's some sort of head-bad-guy (need one of those, eh?) who's awakened the Shalam and bound them to his service with some sort of artifact, but I'm not exactly sure what they're planning.
-Ares