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Re: Teleportation/ Invisibility Attacks

Posted By: Seraph (adsl-66-120-163-95.dsl.sntc01.pacbell.net)
Date: 7/23/2002 at 12:51 a.m.

In Response To: Re: Teleportation/ Invisibility Attacks (Pyro)

: I agree with you that its too powerful.... if I let it
: be. But I won't of course. The unit will appear on the
: overhead map and if it taunts it will be invisible
: ONLY if it has full mana. If he gets close to an enemy
: the unit will become visible again, and I don't mean
: close as in ::ha ur dead anyway close: I mean it as
: the enemy still has a chance to turn and run or turn
: and kill (well hurt) the visible unit. I would never
: let it be too easy for the invisible unit. Of course
: not. Then it won't be fair for the units even for the
: invisble ones. And even if you are invisble the enemy
: units will still target you if you are close by, but
: by then the unit will be visible again. And the unit
: with the invisibility ability will have to have all
: its attack require some mana, that way if the unit
: attacks when being invisible it won't be visible until
: it gets full mana again. The unit becomes visible when
: it attacks. For example if you have an invisible unit
: and you click on the enemy even if your unit is still
: too far to attack it will be visible again for being
: commanded to attack. And you will have to wait some
: time before being invisible again... its not like
: :taunt then attack then taunt: There is a waiting
: period.

: -Pyro

I don't like the idea of invisible units, even if limited.
but that's just my opinion.

Seraph

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