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Re: Chimera, Myth, and Myth II
Posted By: Dan Rudolph (helser-165-65.res.iastate.edu)
Date: 12/4/1999 at 3:55 p.m.
In Response To: Re: Chimera, Myth, and Myth II (The Crimson King)
: You call those units new? We all know Mahir simply didn't
: make it for The Fallen Lords. Ghosts of already
: existing units isn't too bad, but it's not like it's
: any major feature.
The Mahir didn't make in TFL, so they were new when they appeared in Soulblighter. Besides, the TFL version was completely different.
: The Summoner definetly seemed like something that also
: should've been left for the dead. One idea would that
: he was featured in Myth II, but that he was stopped
: before actually doing his dirty deeds. Now that
: would've been far better.
That would mean the Codex was wrong. That's not possible.
: Symbolic? You mean a gameplay-related compromise?
Yes, but the compromise was made through symbolism.
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