Forums Loading, stand by... HOME

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

Re: Asylumite map assasin targets *PIC*

Posted By: zeph (194.125.156.237)
Date: 7/21/2002 at 7:53 a.m.

In Response To: Re: Asylumite map assasin targets (Pyro)

: Well I have ideas, but I need to know the list of units
: before I suggest what unit to use and stuff.

: We don't want to use too many collections. I deleted my
: lightning attack for my bre'Unor to have a
: Teleportation attack instead. Of course it requires
: scripting, but I tested it on a map and it worked. I
: can also make a similar attack for the Dwarven
: Pathfinder, but not to teleport... to make it
: invisible temporary of course. When I was making my
: unit I remembered that Fear only allows a unit to have
: up to 4 attacks. :( Oh well... that is why I decided
: to pick the teleportation attack instead of the
: lightning attack I liked. :( Now I can
: teleport...muahahaha. :)

Well send me (if your finished the unit) your local folder, and I can add in the unit to the team and copy n paste the scripting.

: I do have an idea for the Hunting unit to be used. I was
: thinking of using that Training Dummy you talked
: about. The one that is named after Seman Recruit or
: whatever that guy's name is or was.

Well yes, My plan is to have three maps, based on "Gimble on in the Wabe", Raid on the Planis and Proving Grounds.

: I do have a question. Are we going to have only one unit
: or are we going to have one Asylum unit and some
: regular units... yeah yeah I know they won't last
: long, but what if we made than invisible units that
: stay invisible. That way we would have to guess the
: spot to shoot to get those regular units. They would
: have their regular attacks, but they will be invisble.

It'll be asylumite units only. I think making them pernamentaly invisible would be not good for gameplay.

~Ių?A~

Messages In This Thread

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

For your own future enjoyment, please report any major forum abusers or cgi errors so we can remedy the problem. If you have any questions email us.

The Asylum

The Asylum is maintained by Myth Admin with WebBBS 5.12.