: Well Road its not like we closed the list. We still need
: to place the units on a mesh and maybe do some
: scripting which I can do. :) Why not make your unit we
: might still have room; try not to use a lot of
: different collections. I am not even sure what day of
: the week and time we are going to do this.
: My bre' Unor unit is about complete. Like I said before
: when it dies it drops his mask (which has a healing
: sparkle contrail to tell where it is). It can be
: picked up by any unit. It will modify the unit's
: amount of damage for each type of damage. The bre'
: Unor unit has 2 primary and 2 special attacks.
: bre' Unor Cloudkill [Range: 0 to 2] (similar to the
: Deceiver's but it won't stun the unit and its local
: proj group uses the bre'Unor collection instead of the
: Shade's)
: bre' Unor Missile Attack (Similar to Alric's Dispersal
: Dream) (uses mana)
: bre' Unor Healing //Special Attack// [Range: 0 to 2]
: (uses mana)
: Thunder //Special Attack//(a lightning attack made by
: Road) (uses mana)
: -Pyro
: P.S. I think I know why the lightning proj remains even
: after being used, Road. I have seen some of the object
: tags of the lightning. Some have "invincible
: object" and some have "basic vapor";
: both if you look at those you will see that they have
: 0.00 for each type of damage type. Meaning it can't be
: destroyed by any of those types of damage.
I'd like to see a one on one between my unit and yours...
Seraph