The teleportation effect can be extracted from Chimeras last mesh flags (ashes to ashes" I think it is)...If you need me to I can get that for you.
The biggest problem with lightning is that the projectile thats attached to the lightning tag NEVER dies. Every time a lighting effect happens it leaves behind an invisible projectile that you cant get rid of, Iv tried to have a lifespan on it but that doesnt work.
Raven Unit: Do not make them a flying unit. Instead make the LPG thats attached to the monster have a 3.0 Height Offset and the death 2.5-3.5 position. Make the Terrain Parameter of the raven monster be able to use "walking impassible" and the monsters object tag "Maintain Constant Hieght above mesh". This will at least give the illusion of it being a flying unit without all of that model collision problems.