: Here's the Welly and Zandervix cards, as well as three of
: the artifacts planned for inclusion. At the bottom you
: can find the updated Zeph card.
: Name: Welly
: Cost: 3FF
: Abilities: If Welly attacks and is not blocked, you may
: chose to have him deal no combat damage. If you do so,
: sacrifice Welly to force your opponent to discard X
: cards at random, where X is equal to Welly's power.
: Flavour: I am tr0! hear me... wait. tr0 don't speak in
: game. hehe. forgot.
: Power/Toughness: 2/2
: Type: Asylumer.
: Name: Zandervix
: Cost: 3FAL
: Abilities: 3T: Tempban.
: Zandervix may block as though he had h00ring.
: Flavour: None.
: Power/Toughness: 5/3
: Type: Asylumer
: Name: LR's Straightjacket
: Cost: 5
: Abilities: T: Remove LR's Straightjacket and target
: character from the game.
: Flavour: They're coming to take me away, ha ha!
: Name: Boots of Eternal [poit] Kicking
: Cost: 3
: Abilities: T: Target h00r, lamer or n00b gains h00ring
: until end of turn. At the end of the turn, destroy
: that character.
: Name: Welly's Collection of Enemas
: Cost: 6
: Abilities: 2T: Deal two damage to target blocking
: character.
: 3T: Sacrifice Welly's Collection of Enemas to force
: target opponent to discard a card at random.
: T: Target Welly gains +2/+2 until end of turn.
: Flavour: He was wearing his cornflower blue tie. It must
: be Tuesday, which means he'd had his Grande Latte
: Enema- Fight Club.
Good cards.
One question, why do some of asylumers have higher stats then others?
Any preticular reason?
Seraph (who likes his card)