: The journals and those skimpy little prelevel slideshow
: things were really, really shitty, both the writing
: and the art. That's what deducted from the story the
: most, for me. But MJ themselves (or rather, the people
: who actually did WORK at MJ until they were fired by
: the damn executives) can be excused for this, as the
: storytelling was originally supposed to be done
: through in-engine cutscenes (akin to the Mazzarin's
: Crypt cutscene, though that was actually just a very
: nice hack).
: But they were rushed and didn't have time even to
: implement variable camera angles in the engine, much
: less model and script the actual cutscenes themselves,
: so the crappy slideshows and stuff were rushed out in
: their place. The art from them was probably just
: storyboarding for the actual cutscenes, which explains
: why some of it is in different stages... the color,
: modelled scenes from the level where we meet Ravanna,
: the sketches elsewhere... and why they sometimes
: appear before and sometimes appear after levels.
That sounds right... it definatly could have been much better done.
Seraph