: Axe weilders among the Light: Dwarven Axe Warriors.
: Essentially though, probably the main reason why we
: don't see any human axe weilders is the same reason
: why swords were more common than axes in the Middle
: Ages: a decent battleaxe requires a lot more strength
: to use properly than a sword, which is why swords were
: more common as a standard-issue infantry weapon. Also,
: while an axe does more damage than a sword because
: it's heavier, that same weight makes it much more
: difficult to parry with, and your typical warrior is
: likely to me more concerned with staying alive himself
: than with killing the enemy.
Um, Thx, but i've never heard of dwarven axe warriors. Are they M3 units? If so, well, I haven't gotten the game yet, so I was just talking about TFL and SB.
: Swords among the Dark: swords require an extremly high
: level of steel quality, since they need to be light
: but strong, and capable of holding an edge despite a
: high level of abuse. Axes, since they rely mainly on
: weight, are much easier to make. This means that you'd
: typically need a skilled blacksmith to make a good
: sword, and for the Dark, these are probably in quite
: short supply. Further, with the exception of the
: Myrmidons, whose gridaksma blades are their
: traditional weapons, few of the Dark troops are really
: suited to using swords: as you said, Thrall are too
: stupid and unagile to use swords. Though the Ghol
: cleavers do bear a marked resemblence to the Egyptian
: Khopesh, which was something of a hybrid between a
: sword and a sickle, but normally weilded using the
: same technique as an axe.
That makes sense.
: The Myrmidons agreed to serve Balor in exchange for
: immortality. With Balor dead, they were no longer
: compelled to serve the Dark. GURPS Myth says that they
: wander in groups of up to several score, "but no
: living soul has been able to get close enough to
: observe them without having to retreat or slay them.
: Their habits when not attacking the living are little
: known."
Ok, thanx. I just didn't know what happened to em. They aren't mentioned at all in M2, so it was kinda weird.
: Because that's realistic. Shambling undead /are/ worse
: than warriors who've been trained for 18 months. It's
: the same historically: although a Gaulish Warrior
: might be considered the "equivalent" of a
: Roman Legionairre, the Legionairre would probably win
: hands down. Plus, having units that are equoivalent
: but different encourages combined arms tactics. While
: a warrior might beat a Thrall in one-on-one combat, in
: practice there'll normally be two or three Thrall for
: every warrior- but, if you're facing nothing but
: Thrall, you can use the superior range and speed of
: your Archers and Dwarves to kill them all while never
: even getting close enough for them to swing an axe.
And I geuss that the Soulless are worse than the bowmen because they have less HP.
: Grunt Infantry: Warrior-Thrall-Spider Cultist-Brigand
: Missile Infantry: Archer-Soulless-Hearthguard
: Explosive Infantry: Dwarf-Wight
: Elite Infantry: Berserk-Myrmidon-Forgotten-Dwarf Axe
: Warrior-Stygian Knight-Myrkrydian Hunter-Ghol
: Brute-Maul-Oghre
: Darn Elite Infantry: Myrkrydia-Heron Guard
: Light Infantry: Ghol-Spider
: Magi: Journeyman-Fetch-Warlock-Dwarf
: Smiths-Lyche-Myrkrydian Pack Mage-Ghol Priest
: Megadeath Magi: Avatara-Shade-Trow Iron Priest
: OMG I KIK U: Forest Giants-Trow-Giant Myrkrydia
: ME BIG TRO. U UTTERLY DED: Trow Iron Warrior. No
=)
: equivalent.
What I was meaning was direct unit equivalents, instead of their functions, although this is prbly a good table for that part.
A ghol is kind of the equivalent of a dorf cuz, (a) their ancient enemies, and (b) it's about 50-50 chances on who will win one on one. The dorf gets one shot at the ghol, but it only takes one. Course, if he misses, dorfy go bye-bye. :(
-Doom 0^)