: I understand his points, but I disagree on them making
: for a better story. The game would have been a lot
: more boring like that, a great separation between the
: Trow and Moagim.
: Culwyeh is as likely a name for Shiver as it is a name
: for Moagim. We will never know. Based on that, it's a
: lot more interesting and continuitous to have Ravanna
: be Light and Damas' lover (as The Deceiver always
: insinuated, clearly).
: Where does it say that Moagim and the Trow weren't
: allied?
: How the Tain has the Dwarf-made/usable traps and yet
: spider inscriptions makes more sense in Myth III's
: model than in what we had pulled out of our asses
: before: that there were Dwarves that worshipped the
: Spiders. In addition with fitting in with the
: Forrestine άber-Theory a lot better, it makes for a
: better story.
: There's no reason for Shiver to be Dark before the Great
: War. She was on her second life during the Great War,
: which makes sense because she died as Ravanna and
: Balor brought her back as Shiver, and of course she
: had her third life by Myth II after dying.
: It would make absolutely no sense to have the Avatara in
: the West, or for there to be cities almost as ancient
: as Muirthemne in that region. They would definitely be
: located in Muirthemne/Llancarfan.
: I'm not saying all this to attack Forrest or to defend
: Myth III. I think it all happens to work very well,
: and that there are a lot of very creative things we
: never would have thought of.
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I agree with you friend.
The storyline is good and the graphics looks great!
The gameplay is ok.(MYTH TFL still has the best)
Hope to play it on Internet
Din.