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Re: FINALLY! *PIC*

Posted By: Archer »–)› (24.229.108.36)
Date: 2/24/2002 at 12:45 a.m.

In Response To: Re: FINALLY! (SiliconDream =PN=)

: I think most of us have given up on actually debating our
: opinions, but here you go, and sorry to anyone if I'm
: bringing up posts they feel don't accurately represent
: their views:
: http://carnage.bungie.org/myth/asylum/asylum.forum.pl?read=14761
: has Forrest's opinion on the story

I understand his points, but I disagree on them making for a better story. The game would have been a lot more boring like that, a great separation between the Trow and Moagim.

Culwyeh is as likely a name for Shiver as it is a name for Moagim. We will never know. Based on that, it's a lot more interesting and continuitous to have Ravanna be Light and Damas' lover (as The Deceiver always insinuated, clearly).

Where does it say that Moagim and the Trow weren't allied?

How the Tain has the Dwarf-made/usable traps and yet spider inscriptions makes more sense in Myth III's model than in what we had pulled out of our asses before: that there were Dwarves that worshipped the Spiders. In addition with fitting in with the Forrestine Über-Theory a lot better, it makes for a better story.

There's no reason for Shiver to be Dark before the Great War. She was on her second life during the Great War, which makes sense because she died as Ravanna and Balor brought her back as Shiver, and of course she had her third life by Myth II after dying.

It would make absolutely no sense to have the Avatara in the West, or for there to be cities almost as ancient as Muirthemne in that region. They would definitely be located in Muirthemne/Llancarfan.

I'm not saying all this to attack Forrest or to defend Myth III. I think it all happens to work very well, and that there are a lot of very creative things we never would have thought of.

The strangest thing he didn't mention is the confusion between Mjarin and Moagim; which one was the Leveler? I'll get to this later…
: http://carnage.bungie.org/myth/asylum/asylum.forum.pl?read=14863
: and the rest of this thread help show you what Zeph
: and Longshadow think

I think the cycle is only what it ever said it was, and that the overcomplexity is fun, but unnecessary; that all good is inevitably turned to evil, and that is the nature of the world. It also says that there is a Leveler spirit, which is agreable.

I hope Bungie can get the franchise back via Microsoft takeover of T2.
: http://carnage.bungie.org/myth/asylum/asylum.forum.pl?read=14745
: and the rest of this thread have Griefmop's, General
: Pepper's and my views on the game.

Griefmop took the low road. I thought the game was a little boring, at the very least, in the beginning too, and I was upset. However, getting up to Connacht joining Llancarfan, the game improved more and more, and became a lot of fun, and has a quality definitely unique to the other two games, a story better than M2's.

As for your opinion, you didn't even play the game at the time, so that opinion is completely discredited :-).

: What was your opinion?

It was great. I'm going to have to play some of TFL and m2 again and have some reflection time, but otherwise, I'm searching for all the problems people are talking about. Maybe we can go over them one at a time…

The only thing that's bad relates to mutliplayer (which is really a shame, if the series is to survive). Vengeance (especially for my mac) needs to be fixed, which it will be. Gamespy sucks, but there's going to be a new server in a month's time, if not longer, and then maybe the game can be more appropriately promoted.

Things are looking up.

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