: And the oghres in the comic to me looked like bungie
: weren't sure what they wanted them to look like yet,
: even before I knew about Myth III. They're feature
: looked kinda discreet and in each frame they looked
: different.
I think there was a point to that. As "mankind's elder cousins," the Oghre were supposed to look varied and unfinished--basically a beta version of humans, before evolution or time or Wyrd or whatever had polished and standardized them.
I admit that the variation would have been difficult to capture in-game without making a dozen different Oghre units, but if they could give other units varied weapon types, perhaps they could have done the same to the Oghre bodies.
--SiliconDream