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Re: Well, that's not proof...

Posted By: SiliconDream =PN= (as3-1-27.HIP.Berkeley.EDU)
Date: 11/14/2001 at 11:29 p.m.

In Response To: Re: Well, that's not proof... *PIC* (Archer »–)›)

: Exactly :-).

: So Oghres don't look like Oghres either? :-) I think MJ
: was right on with ignoring the Tales Oghres. They were
: completely ununiform and utterly varied in dozens of
: horribly ugly ways (and this is before they were
: broken by slavery). Try making a single unit for that
: many variations :-). The Tales Oghres didn't even have
: a sense of continuity; it's like they couldn't decide
: what ugly-form they wanted to be :-).

They had a pretty consistent gobliny, caricatured-human look--a metaform, if you will. Personally, I wouldn't even try to make an Oghre unit in the first place if I wasn't prepared to make a pile of variants--that's part of the fun with them. (And actually, with Myth III's nifty ability to make unit variants who hold different weapons and so forth, I bet you could make some physical variation too.)

: As well, art is to be ignored for its innacuracy at all
: times (cutscenes are about as real as games though).
: Look how enormous Fang-Grinder is at the beginning,
: and then how entirely not-so-large a little bit later.
: Did this super-Ghol change shape and size? No, of
: course not. It's just an artistic representation of
: the story. The words are fact and to be taken as
: litterally as intended (keeping in mind that not
: everyone tells the truth or knows it). Art has its
: flaws. Imagine those as drawings by later scholars and
: monks who read the ancient stories from Myth.

Definitely, and if Oghres were a little bigger or smaller or not quite as varied as in Tales I wouldn't bat an eyelash. But they ain't even in the same ballbark. They're just bigger Mauls with sensitive-poet eyes. :-)

: Yeah, Mauls are only a derivitive or close species to the
: Oghres. Look at the fir'Bolg and Humans. They're
: identical physically. Surely a group as
: different-looking from the Oghres as the Mauls is a
: different species as well, however related.

I can't get inside MJ's head, but I suspect the Mauls are supposed to be the same species. The two aren't really more different than M2 and M3 Ghols or Myrkridia. The switch to 3D, and MJ's interest in diversifying each nonhuman race and in general making it more imposing, account for a large amount of difference between the two games' units before you even get to actual story-based differences.

Now I don't think they're "meant" to be physically identical, certainly: Mauls are Oghres after a thousand years of evolution--hiding from the Trow, weathering the cold and harsh Blind Steppes without the trappings of their former civilization, and so forth. MJ gave a similarly evolutionary explanation for the Ghol's change from M2 to M3. They wuz different back then.

: Why's that?

Well, most players haven't even read Tales. :-) So certainly they'll be happier with a Myth III that contradicts it than one that contradicts the games they've played in the past.

--SiliconDream

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