while it was good, the music failed to really strike any chords with me. it relied too heavily on drums and cymbals to make points in almost (if not) every track. there were few sub- or countermelodies to speak of. they were just too "big".
the music does a good job of sounding recognisably "scottish" (if that's right), but it's eerily distant from being in any way authentic. again, the overuse of drums and cymbals contributed, and also the speed of the music. not that that style of music is necessarily slow, but for the notes it hit, it was just... not quite right.
overall, it's not bad, in its own right, but i don't think it does justice to all the things to which it tries to pay homage. it's certainly game music, and i think it'll likely work within the framework of myth 3.
lank
p.s. in the new m3 shots, notice how damn long that arrow is that's being shot in the top left of image 28 and in the archer's quiver in the middle? egads! compared to the bows they're shooting from, those things are just excessive! it'd be near impossible to draw those bows so far back that you'd risk overdrawing even if they were half a foot shorter unless the bows are hopelessly flexible or the strings uselessly stretchy... (they're already quite bent for wooden bows, when undrawn - if they bent much further, they'd be broken)
p.p.s. i can't wait until those thrall swing their axes and their (the axes') heads fall off. :P