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Re: Newbie ?s from old Marathoner...

Posted By: IronDuke (dingo.au.edgematrix.COM)
Date: 7/25/2001 at 8:46 p.m.

In Response To: Newbie ?s from old Marathoner... (Grasshopper)

: While I can deal with M1/M2/Infinity on TC, I can't even
: envision what some of the Myth TFL/M2 would be like on
: Legendary. Too much of a wuss, at this point. But I'd
: like to someday I've done TFL on normal, and am
: progressing through M2, also on normal, but the
: learning curve is slow and steep. I've watched a few
: of Asmo's vid films, which are truly spectacular --
: and it warms my brittled heart to see he also vidded
: Acme Station. Dang.

Yes, Asmo is either a genius or has waaay too much time on his hands. Probably both.

: To the point. My question is this. What presets do you
: guys use for your armies? So far, I tend to do 1 -
: wars/zerks 2 - alt wars/zerks 3 - arcs 4 - dorfs 5-
: jmen, but in some maps (Redemption is where I'm
: currently at), you just have so many guys. Anyone have
: a good systematic approach to this?

There's lots of good strategies for this, most dealing with multiplayer requirements (which are tougher) than solo, but similar principles apply.

For melee troops, have them bunched together nice and tight when about to enter combat. In Myth 2, most of these units can swing their swords at enemies from the second row back, so the tighter you have them the more damage they'll be able to do. An exception is if you're facing fast-moving enemies that are trying to bypass you to attack a strategic objective (eg ghols satchelling wall breaches) or your archers. For this put your melee in a long line so they can't be bypassed.

Note: When in a multiplayer game, bunched melee are perfect targets for enemy warlocks or dorfs ;-) Basically Myth 2 is a missile-strong game, so you want to keep your melee out of things as much as possible. Ever noticed melee being used for anything other than scouting in an Asmo/Smasher film?

Archers are generally best used in a long line so that none are obscuring the view of others. If you're under soulless attack and don't have that many archers, putting them in loose line can allow you to see which archer is being targeted and dodge him around, without other archers being hit by stray javelins.

Dwarves I put in loose line, to get them a decent distance from each other. When dorfs die, occasionally one will drop a lit bottle, blowing up both him and any satchels he might be carrying. Having your dorfs close together can thus set off a nasty chain reaction if one dies.

Hope this helps, and its good to meet someone new to the game :D

cheers,
-Iron

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