: Basically, anyone with a shovel, a scroll of anchient
: necromantic lore and the intelligence and patience to
: decipher and learn it is capable of raising undead,
: especially Thrall, these being the simplest variety.
: Archmagery is not necessary!
Just as I assumed, just needed to make sure that story buffs would believe it when I introduced a Necromancer.
: Heron Guards have an incredible willpower and strength of
: mind, but they are, even so, only human. In GURPS
: terms they have a willpower of 16 (IQ 11 and 5 points
: of strong will). The normal human limit is 15, and the
: average human will only be 10. However, all tests in
: GURPS are on 3d6 (so the maximum roll is 18). So a
: Heron would have a 1 in 54 chance of failing a
: willpower test, as there are 216 possible results on
: rolling 3D6, 4 of which are over 16. So it is possible
: to corrupt a Heron, it's just very, very, very hard.
GURPS means very little to me, as I don't play, but I'd assume it is equivalent to a Paladin's Will bonuses in AD&D? Thanks for the....er....mathmatical support though, I'll take the chances into account. I still think a corrupt Heron could occur, just not more than once in a very huge time frame.
LR