: I still think that Alric "pulled" the troops
: through the Knot from his main force. And if any Knot
: can teleport troops to any other Knot, why bother with
: the long, dangerous march to Rhi'Anon in the first
: place? (Okay, I know the knot was destroyed at the
: beginning of the war). And when Myrkrydia were
: overrunning Madrigal, why bother trying to escape by
: ship, taking loads of casualties in the process, when
: you can simply Knot over to the Plain of Scales?
Last question first - the Plain of Scales was in the heart of enemy territory by the time Madrigal was being overrun, so porting there wouldn't have been much use. But assuming there's a knot in Tandem it does beg the question why they couldn't have ported there. I'd guess that they wanted to save the ship, and perhaps that the Madrigal knot had already been taken by the enemy.
But back to TFL. We know that Alric didn't need knots to teleport small numbers of folks around the place. He didn't need one to send troops to the Great Devoid. He didn't need one to escape from the Barrier. I'd guess having the old knot in Rhianon made it easier to move a hundred men, but that didn't mean they were all at an originating knot - he just used the old knot's power to enhance his own magical abilities.
As I've said a while back though, it's a pity he lost this ability by the time Myth 2 came about. It would have saved a long, boring slog through the Forge if he could have just teleported up onto that rock ;)
cheers
-Iron