: So, if you want teleport from one World Knot, you must be
: in another WK.
: And now, in "Pools of Iron" pregame says:(Alric
: left at dusk, alone. The old maps, he says, all show a
: World Knot in Rhi'anon, though it has never been used
: in our time. He intends to find it and bring through a
: hundred picked men to a point he believes will be
: almost on top of the fortress. From there we go after
: Balor.).
: It means that those men that was with Alric in the level
: "Pools of Iron" was brought in World Knot
: and they had to be in another World Knot to get to
: Rhi'Anon, right?
: And where are World Knots? In: Scales, Covenant, Tyr,
: Madrigal, Rhi'Anon, and the Plain of Scales.
: Ok, now: -Madrigal had fallen
: -Covenant had fallen
: -Rhi'Anon can't be
: So, only could be Scales, Tyr or Plain of Scales. Why did
: Alric teleport those units from all these locations?
: Legion was near Balor's fortress, so, why did Alric
: teleport from all these far locations if some men of
: legion could accompany him?
We know that Arlic could teleport a handful of troops thousands of miles away to the Great Devoid without a World Knot so to transport in a 100 he may have just required a bit more power so he used the old World knot as a conduit.