Can't we *all* just get along? :-P
: Where do you draw the line? If some of it is tainted,
: there is surely more, which it proves it is; every day
: there are more oddities and things to be found that
: are not mentioned in the games anywhere. Like trying
: to get a lone from a bank, GURPS has lost its credit.
Well, I still think we can look beyond all of that to get the good and rich information within.
: Not really. The people didn't know what they were doing,
: and as far as they knew, the story was good.
: Unforunately, they didn't have the intimate knowledge
: that the writers or the documents themselves had, so
: they fall far short. They were just artists and
: bureaucrats who didnt have a clue, were in a drunken
: stuper, didnt actually read it, ectera. This is where
: we take the stance of ignoring the endorsement for how
: many contradictions there are.
We don't actually know too much about what happened. I guess this point does have to be conceeded, however. The endorsement just doesn't hold up, but there is still a lot of good information, and looking beyond it to get what we want is good enough, and canon.
: LOL! The entire thing absolutely reaks of the GURPS RPG,
: in every single paragraph, practically. The whole
: thing is obviously no more than just GURPS with Myth's
: basic story, if that. It is no encyclopedia.
We can look beyond that too, to the good and detailed information.
: Again, where do you draw the line? There is just simply
: too much falsity, too much crap in its boat too keep
: it afloat when forced to stand against the storm of
: canon.
Nice anology, but mb we should keep from such descriptive ones, if you know what mean? :-) I still think what we want can be withdrawn and held up.
: Nope because we don't know how much of it is from the
: original story or just made up by the dumb Bungie guys
: or thought up by Seabolt. The information may or may
: not be true; only Myth III will tell.
True, but until Myth III, GURPS is canon and good.
: I'd still have to lean towards the concept that the
: company owns all things, all knowledge, all truth, and
: that they can say what is truth or not. Legally, it's
: truth.
But in reality, it's false. We're talking about reality, and no one cares about legality anyway.
.endpoint
: Going by the following-stories making the proof, how can
: you not include GURPS? It's made after Myth II, gives
: more information, etcetera. Can't it just be that this
: is just a sequel (albeit a bad one) that will remain
: constant and truthful until Myth III?
As the canon list showed and described, only the ingame texts are the most pure and the most believable of the story (of course, they are admitadly heresayings from that world, but we understand and compensate for that). There is no canon besides ingame.
: Bah! This point is
pointless to discuss. Let's just drop
: it.
Agreed. However, Bungie is dead. All rights of Myth were given to Take 2, which were then handed to MJ. That means that what MJ approves or disapproves of, publically, privately, legally, is the only thing now with any real legal, technical authority on anything.
MJ disapproves of GURPS and contradicts is. Bungie no longer can say anything either way against or for anything Myth at all. It has no say anymore. Since MJ does and says GURPS is not ok, it's not ok anymore, if it had been ever. Myth III is coming out in October, and then our story will be revealed. Until then, GURPS is useless.
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