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Re: Spiders, time, mad myrks, etc.

Posted By: Milk Man (ip182.herndon21.va.pub-ip.psi.net)
Date: 11/14/1999 at 10:19 a.m.

In Response To: Re: Spiders, time, mad myrks, etc. (SiliconDream)

: When a pack of spiders
: attacks a pack of myrks, on the other hand, none of
: the spiders survive, and even if a couple of myrks
: die, the spiders don't have a chance to eat them
: before they get swatted themselves.

A) Remember, the Summoner never really has much more than 30 myrks around, and there a LOT of spiders in the tain. You only fight small spider gangs in the mission.. as your not there for that long... but think... a spider QUEEN (or are they just the only spiders that can reproduce?).. this implies that (though real spiders dont do this) some groups of these spiders are much like ants... with hundreds of spiders following one or two queens. Now this can SERIOUSLY hurt myrks. The summoner must have had to be really careful not to venture too close to any of these nests.

: So how about Soulless? Put 'em on a high rock, they're
: safe from the Myrkridia and can rain spears on any
: invading enemies. Why aren't they in there, smart guy?
: (And you're not allowed to say "They're just
: not," or "gameplay considerations;" it
: has to be an extremely complicated explanation
: involving undead psychology and the chemistry of
: spider poo.)

Has anyone ever considered that you cant control things while there in the tain? I mean look at what SB sends into the tain... intelligent units such as myrms and fetches... not thrall and souless that he needs to control which maybe he cant do while there in the tain. As for myrks.. who DO need to be controled, they were probably controled by the Summoner, which, as he is not very powerful (or IS he?), is another reason he couldnt have too many around at once.. because he cant control all of them.

-Milk Man

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