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Spiders, time, mad myrks, etc.
Posted By: duckyjo (ryanlinn.gould.pvt.k12.me.us)
Date: 11/12/1999 at 10:14 a.m.
In Response To: Re: No, stupid calculator! (SiliconDream)
: For one thing, the Summoner may not normally resurrect
: Myrkridia as fast as he did against you. Perhaps it's
: harder for the Summoner to control larger groups of
: Myrkridia; as a rule, he may only resurrect a few at a
: time to make sure he can keep them from turning on him
: before he transports them from the Tain. He was able
: to resurrect them more rapidly when you attacked him
: because he could be sure that your forces would draw
: their aggression.
Simple solution to this one. Kind of. The summoner summons a myrk giant or two and gets soulblighter to tame them. The giants were leaders of the normal myrks, so since the summoner had control of them, he basically had generals to keep the troops in line.
The summoner summons a myrk really quickly and throws it straight at a group of spiders. Spiders die while the summoner gives the myrk giants some time to either kick the myrk's butt so they will obey the giant's orders. Quick, simple, and relatively painless. If the myrk got out of hand, the giant could kick it's ass and the summoner could resurrect it again, hopefully with better results. Or he could use his teleport spell to throw it somewhere else in the tain. The myrk would be too busy killing spiders and trying to find its way around to try to attack the summoner.
If the summoner did things this way, and the time difference between the outside and inside was nil, then he could still raise quite a large force of myrks. Certainly not a few billion, but he could at least get half a million off in those months. That's still a lot of myrks.
: Also, I don't think time is as drastically accelerated
: inside the broken shards of the Tain as it was inside
: the intact artifact. What reasons do I have to believe
: this? Well, as you said, a ridiculously large quantity
: of Myrkridia would be resurrected; the Summoner would
: have to be many thousands of years old, and so would
: the fetch and Myrkridia who guard him, for that
: matter; ownership of the shard is still being
: contested by the cave spiders (after fighting for
: thirty thousand years, wouldn't the cave spiders
: either have been exterminated or learned to leave the
: Myrkridia alone?) and there isn't nearly the amount of
: debris on the ground you'd expect from vicious
: spider-Myrkridia fights like the ones you witnessed.
: Also, some evidence can be found in the narratives.
: Note that the "Relic" level, the
: "Summoner" level and the "Murder of
: Crows" level all start on consecutive
: days--Sunday, Monday and Tuesday. Now, the
: "Murder of Crows" apparently takes place in
: the early morning (because "Limbs, Heads and
: Smoking Craters" is a daylight level but occurs
: on the same date), and the narrator says it's been
: about nine hours since they left the Tain shard. Since
: "Relic" started on Sunday sometime during
: the day, this means that at least 22 hours of external
: time (probably more like 30) elapsed between the start
: of "Relic" and your forces' exit from the
: shard. Although the "real" army probably
: took longer to complete "Relic" than your
: army does in the game, since they had to bind up their
: wounds, go to the bathroom, and so on, it still
: doesn't seem to me that they would have taken 22
: hours. So several hours must have gone by in the
: outside world while the "Summoner" mission
: was being completed. Which means time was hardly (or
: not at all) accelerated inside the shard. Oh, and one
: more bit of evidence; the narrator speaks of the
: Summoner as "slowly resurrecting the entire
: race" of the Myrkridia. If he really was
: resurrecting millions a day, then a) he wouldn't be
: doing it "slowly" and b) the entire race
: would already be resurrected, and the Summoner would
: just be restoring those who died again. Hardly
: conclusive evidence, but worth mentioning.
Huh. THe part about the time in the broken tain I have no idea about. But the spiders and stuff... Well, the spiders were extremely abundant. The Tain has a hell of a lot of space inside of it, even if it is shattered. Those spiders could have a hell of a lot of breeding grounds that the myrks don't know about. The spiders constantly attack myrks to defend their home, which doesn't work, and guess where the bodies go? Well, myrks are flesh-eaters, and they've got to eat sometime. Spiders can't taste all that bad.
You will probably think something like: but with all those myrks running rampant in the tain, wouldn't all the spiders eventually be killed off? Or wouldn't they get to be too much for the Summoner to control?
Of course. Soulblighter is not stupid. He probably thought of that a long time ago. That's why he's constantly shipping live myrks out of the tain, and dead ones back into it. That gives the summoner a nice supply of myrks to raise, and a low number of myrks that insist on kicking each other.
: Also, is there a reason undead don't do well in the Tain?
: In TFL you fought undead inside, but only (I think)
: because theyy were transported in with you. In Myth
: II, when you fight creatures that were inside for
: months, they're all living--spiders and fetch and
: Myrkridia. This is especially strange because you'd
: think undead would be perfect for long-term Tain
: missions: they don't get bored standing in the same
: cave day after day; the cramped spaces limit enemy
: mobility, increasing the effectiveness of slow-moving
: undead hordes; and the cold, dry air should help keep
: them from rotting. So why no undead? Will they not
: work inside the Tain if the being who animated them
: remains outside?
If undead couldn't be controlled by the being that raised them if he was out of the tain, then why were there thrall in the tain in TFL? There weren't any fallen lords in there. I think I know why the thrall weren't kept in the tain, though. What do myrks eat? Dead people. What are thrall? Dead people. Who would win in a fight? Myrk.
If you were soulblighter, would you send a bunch of thrall into the tain just to be eaten by a bunch of bloodthirsty, recently awakened myrkridia? No. 'Nuff said.
Messages In This Thread
- Da Summ'na
Forrest (cache3.avtel.net) -- 11/11/1999 at 7:25 p.m.
- Re: Da Summ'na
duckyjo (ryanlinn.gould.pvt.k12.me.us) -- 11/12/1999 at 12:31 a.m.
- problem is...
Thurgrum (user-38ldgel.dialup.mindspring.com) -- 11/12/1999 at 1:20 p.m.
- No problem...
duckyjo (ryanlinn.gould.pvt.k12.me.us) -- 11/12/1999 at 1:32 p.m.
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