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I think I get what you mean there, but I'm not familiar with 'lightmaps'.
: So for example, if you cross through a narrow shadow while driving a vehicle,
: you don't see the shadow sweep across the vehicle... instead, the vehicle
: gets darker as a whole when its center is in the shadow, and gets brighter
: as a whole when its center is outside of the shadow.
That bit I get. Perhaps I'll do an experiment with a vehicle sometime, in some place where there's a narrow shadow. Then I can see it in action.
: Anyway, it sounds like the game maybe isn't properly sampling the lightmap
: for some characters.
Well initially I think it's all the characters.
Rendering issue in H1 | Rockslider | 9/20/23 1:35 pm |
Re: Rendering issue in H1 | Captain Spark | 9/20/23 2:47 pm |
Re: Rendering issue in H1 | Rockslider | 9/20/23 3:03 pm |
Re: Rendering issue in H1 | Captain Spark | 9/20/23 3:08 pm |
Re: Rendering issue in H1 | Rockslider | 9/20/23 3:31 pm |
Re: Rendering issue in H1 | Captain Spark | 9/20/23 7:05 pm |
Re: Rendering issue in H1 | Rockslider | 9/21/23 12:46 am |
Re: Rendering issue in H1 | uberfoop | 9/21/23 2:58 am |
Re: Rendering issue in H1 | Rockslider | 9/21/23 7:04 am |
Re: Rendering issue in H1 | uberfoop | 9/21/23 2:56 pm |
Re: Rendering issue in H1 | Rockslider | 9/21/23 5:24 pm |
Re: Rendering issue in H1 | Rockslider | 10/6/23 12:45 pm |