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I was whelmed
Date: 7/23/20 11:23 pm
In Response To: I'd like to be hopeful... (Cody Moore)

: BUT...

: The sound design is still atrocious. The weapons sound like cheap laser guns
: and The Covenant weapons sound like... I don't even know what... Cheap
: SYFY movie... The Warthog is still that generic Jeep that sounds like a
: moped that's been in the last two games... The Covenant Ships/Cannons
: looked... Human Made... What was with the Janky Jerking of the
: "Phantom"... Such a GREAT effect for the shield... SO much
: better than the older options /sarcasm... Hey look, the Elites have
: shields that don't look like generic glowing blue... for real /sarcasm...
: More open world... That could be good... some of the best fun from Halo
: was the missions where you chose the order... A Map? I dunno whether to
: rejoice for hand holding or be upset that the game is so poorly designed
: that it doesn't play naturally with waypoints... Throwing fusion coils...
: That's... new... Wonder what other innovative new ideas we could see...
: Remember Bionic Commando 1988? No No.. NEW innovation... What about that
: hook from Just Cause... NO NO INNOVATIVE... Like Halo used to be... What
: about that hook think in Doom from last year? PERFECT!

: Also... The pilot seems to whine quite a bit here... -_-
: Abandoned Plotline of the Created?
: Cortana is still good as seen in second trailer?

: *le sigh*

The graphics are definitely a bit rough around the edges (I'm hopeful the shield restore visual effect goes away, because it's the sole blemish on a HUD that I really like) but the moment-to-moment gameplay looks fun, and the grapple hook looks like it'll be goofy sandbox fun if nothing else.

Thus far the "open world" stuff doesn't seem like it's "The Witcher/BOTW but Halo" and more like "what if we made the 'Halo' level even bigger" which I think is promising. You don't need 40 hours chasing icons on a map to make Halo's gameplay engaging.

The villain seems interesting, in that his classic villain monologue is... mostly about looking for a purpose and finding it in Chief? It'll be interesting to see what the Banished's plans are, what the Harbinger is, and how the Created threat fits in to what they're doing here. Right now, the "spiritual reboot" angle seems successful; whether you're new or a longtime fan, the stakes seem easy to grok but the context will have to get teased out.

Messages In This Thread

I'd like to be hopeful...Cody Moore7/31/20 6:09 am
     Re: I'd like to be hopeful...Grizzlei7/23/20 4:48 pm
           Johnson wouldn't *NM*scarab7/24/20 3:43 am
                 Re: Johnson wouldn'tGrizzlei7/24/20 1:48 pm
                       too soon!!!!scarab7/25/20 8:26 pm
                             Re: too soon!!!!Cody Miller7/25/20 10:09 pm
                                   The older you get: the more life disappoints ;-) *NM*scarab7/25/20 10:09 pm
                 Johnson, Keyes, Keyes, Alpha-9, NOBLE...Quirel7/24/20 2:21 pm
                       as long as there are no immortal companionsscarab7/24/20 2:21 pm
     Re: I'd like to be hopeful...scarab7/23/20 11:20 pm
           Re: I'd like to be hopeful...davidfuchs7/25/20 9:15 am
                 Re: I'd like to be hopeful...scarab7/25/20 9:15 am
     I loved itssgdaax7/23/20 7:48 pm
     Re: I'd like to be hopeful...Captain Spark7/23/20 9:08 pm
     I was whelmeddavidfuchs7/23/20 11:23 pm
     The dialogue lacks subtletyChris101b7/24/20 3:23 pm
           yepKermit7/24/20 10:11 pm
                 Re: yepPkmnrulz2407/24/20 10:11 pm
     Unhappy, to say the least.Joe Duplessie (SNIPE 316)7/26/20 8:44 am
     It was alright.... But it needed a lot more.robofin1177/26/20 4:31 pm
     Re: I'd like to be hopeful...Nosolee7/30/20 8:32 pm
           Re: I'd like to be hopeful...davidfuchs7/30/20 8:32 pm
     Re: I'd like to be hopeful...hunt3r7/31/20 10:19 pm
           Re: I'd like to be hopeful...Simpsons Rule7/31/20 10:19 pm

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