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A lot of interesting stuff there, and a lot of promising inputs into the development, but the devil is in the execution. Story has always been hard to do in RTS when the cinematics and stuff that happens in cutscenes can be so separated from the main gameplay; hopefully HW2 is a step up from HW in that regard, and continues to push the narrative forward without making us watch a whole lot of (beautiful!) cutscenes.
| Halo Wars 2 SDCC Panel | GrimBrother One | 7/26/16 10:24 pm |
| Needs more bad questions | davidfuchs | 7/28/16 8:02 am |