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: how to make it happen:
: All you do is spawn a weapon pad, set the base weapon to something, set the
: "Configuration" to some higher-req-level variant of that weapon,
: and then change the base weapon again. The resulting weapon should have
: the appearance and some of the behavior of the newer base weapon but fire
: the projectiles of the req variant.
: I've tried this and it seems inconsistent; I think it's based on the target
: weapon. Certain combinations produce a different rate of fire, some
: produce that and a different zoom-in visual, some produce both of those a
: different zoom-in visual and sound, and some produce all of those (or some
: of those) and a change in the projectiles fired. Every combination I've
: looked at produces a different magazine size and ammunition capacity, and
: gives the weapon the name of the req variant that was used in making it.
: Even so, this is really wild. I really hope this is made more consistent and
: turned into a feature. This cannot affect matchmaking as far as I know, so
: at the very least 343 could just leave this bug as it is. (Please, please
: let us have this, 343.)
That splaser with the Ad Victoriam triple rockets coming out as fast as a suppressor bullets was amazing. Very cool glitch!
- MacGyver10
| Weapon merging (AKA fire rockets from your pistol) | General Vagueness | 6/29/16 10:41 pm |
| Saw some friends playing around w/ this yesterday | munky-058 | 6/30/16 9:05 am |
| Re: Weapon merging (AKA fire rockets from your pis | ChrisTheeCrappy | 6/30/16 10:11 am |
| Re: Weapon merging (AKA fire rockets from your pis | MacGyver10 | 6/30/16 10:30 am |
| It's gonna stay! | Tuckerscreator | 7/1/16 4:21 am |
| Re: It's gonna stay! | General Vagueness | 7/1/16 3:09 pm |
| Re: It's gonna stay! | Stretchy | 7/1/16 4:09 pm |
| Re: It's gonna stay! | General Vagueness | 7/1/16 9:04 pm |
| It works in customs | General Vagueness | 7/2/16 6:27 pm |