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ODST on the other hand is one of my favorites layout-wise, and I'd love to see that kind of "open world" Halo gameplay revisited one day.
343's entries aren't perfect by any means, but I really like 5's level layouts and weapons, and although the enemies lacked in 4 I still thought the campaign was fun. Despite the lackluster stories of both titles, I don't think they were much worse than Reach. Character development-wise, I think 4 is probably still the best for that specifically; it's the first time we really see Master Chief consider himself as a part of humanity and not a weapon for humanity, and it took an AI to help him reach that point. I liked that.