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: Anyways, the writer basically says he's scared that Halo is being too much
: like other modern shooters, even though pretty much every feature of Halo
: 5 has featured in Halo's past (like boosting, jetpacks, and backstabbing
: in Reach, and aiming down the sights has always been important to
: precision weapons since Halo 1). Aside from that, it's a very basic
: opinion piece from someone who watched a live demo. Read it if you want:
: http://kotaku.com/im-a-bit-worried-about-halo-5s-campaign-1723069153
Appeared to be more of a review of the presenting style. I also imagine that the musketeers are really hard to demo in a way that will wow an observer. Seems like something that'll blow you away while you're playing.
Kotaku article on Halo 5 | AfroRyan | 8/10/15 10:05 am |
shrug | kidtsunami | 8/10/15 12:06 pm |
Where is the "wow" factor? | serpx | 8/10/15 12:31 pm |
Re: Where is the "wow" factor? | SEspider | 8/10/15 2:21 pm |
graphics for president 2016 *NM* | Bounce-A-Gon | 8/10/15 2:40 pm |
This wins. *NM* | thebruce0 | 8/11/15 3:27 pm |
Re: Kotaku article on Halo 5 | Hyokin | 8/10/15 4:52 pm |
echo chamber engaged *NM* | Bounce-A-Gon | 8/10/15 5:49 pm |
Re: Kotaku article on Halo 5 | SEspider | 8/11/15 6:03 pm |
Re: Kotaku article on Halo 5 | davidfuchs | 8/12/15 10:18 am |
Re: Kotaku article on Halo 5 | Harmanimus | 8/12/15 1:30 pm |