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High Poly is always prettier than Low Poly+Normals. I also feel like a lot of detail ended up being lost in the textures. Further curious what's up with the Grunt. The armor is pretty flat looking compared to the others. Unfinished? Or was someone else responsible for the hard surface while he did soft surface?
I'm envious. I'd love to be doing stuff like that for work. Unfortunately right now I have a fraction of the skill and knowledge.
Hi-res models from Halo 3 *IMG* | The Lionheart | 9/7/14 6:20 pm |
Re: Hi-res models from Halo 3 *IMG* | Stephen L. (SoundEffect) | 9/7/14 8:20 pm |
Re: Hi-res models from Halo 3 *IMG* | Phoenix_9286 | 9/7/14 9:27 pm |
Re: Hi-res models from Halo 3 *IMG* | NotTheVacuum | 9/7/14 9:10 pm |
Re: Hi-res models from Halo 3 *IMG* | The Lionheart | 9/8/14 12:42 am |
Never noticed... | munky-058 | 9/7/14 9:16 pm |
Re: Never noticed... | robofin117 | 9/7/14 11:48 pm |