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343i tries copying mechanics from other games. Does so poorly. Tries to introduce own modes at the exclusion of beloved ones. They're hardly played. Player activity drops off a cliff and never recovers.
What to do? Stick to your guns and improve the implementation? Go in a totally new direction?
Or ditch it all and try to re-create 'the glory days', instead? Yep, that's the one. Go with that.
The stripped out, early Beta, that is suddenly so vitally important (but wasn't for Halo 4). The back-to-basics approach. Navel gazing at an era of 'Arena FPS' that is perhaps 10+ years in the past and, to me, best typified by Quake and Unreal. It all says to me that 343i don't really know what they're doing with Halo. I'm not sure they ever did.
Now, Halo 5 won't be a bad game. It can't be if it's built on Halo and has had 10s of millions of dollars thrown at it. It'll look shiny and seem polished and entertain for a bit...
Though, I don't see any point in paying any attention to it. It's the only Xbox exclusive I have any interest in at all but, with a PS4 already in my possession I can't justify another console for literally 1 game (and some ports of old games I already have). I probably won't be playing any new Halo.
If Halo were multi-platform it'd still be on the radar. Alas, it's a victim of the corporate game we call the 'console wars.' Always has been, I suppose.
Feel a bit sad.
:(