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One of the warning flags in this video is that you describe how the player feels. Don't do that. You have no control over how the player feels, and the fewer illusions you have about that, the better. The whole pitch could have been done without invoking "You feel" once.
Ok, the animation of the cell splitting is cute, especially with the music. But is that the only contact you have with your counterpart?
Great team! Love to see you guys working together.
That said, watching a meeting of you guys deciding whether to go public gets a little self-indulgent. The process of assembling the team and getting a roof over your heads is probably a lot more helpful and interesting to the Indie community.
Alright, NOW that beard's starting to come in. I was worried.
Overall, I liked this. Wouldn't mind more information about the development process.
|Episode 2 of our documentary is now live! *OT*||Postmortem||1/8/14 9:17 pm|
|Re: Episode 2 of our documentary is now live! *OT*||Cody Miller||1/8/14 10:03 pm|
|Re: Episode 2 of our documentary is now live! *OT*||Postmortem||1/9/14 6:04 pm|
|Re: Episode 2 of our documentary is now live! *OT*||Cody Miller||1/10/14 5:05 pm|
|My thoughts.||Quirel||1/10/14 5:29 pm|