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You are bound and determined to miss the point.
Morpheus pointed out that a pro Halo player might have an unbalanced advantage at a competitive gaming contest compared to casual gamers, because their job skills are directly applicable in a way that a mere hobbyist cannot hope to match. This is a fair assertion. It's like Barry Bonds showing up to compete in a homerun derby at the local youth center.
At the suggestion of a Forge-centric alternative, in which the playing field is more level and based solely on how much time and imagination you can invest in it, you asserted that a pro Halo player would continue to have an unfair advantage because he "spends more time playing Halo." But Forge is not the part of Halo that pro gamers are spending their time on. They spend their time on multiplayer; Forge's mechanics and interface make it practically a different game, for which their hard-practice skills are not directly applicable.
If Person A is a pro gamer who spends 8 hours a day practicing Halo MP to win tournaments and Person B is a casual gamer who spends 8 hours a day as an insurance adjuster, they both have a finite amount of time outside their chosen profession to do other things, like eat, sleep, have relationships, and pursue hobbies. Person A may have a more flexible daily schedule than the average wage slave, but he has no more expertise at something that falls outside the bounds of what earns him money than Person B.