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Only a few answers | |
Posted By: chef | Date: 7/8/02 7:31 p.m. |
In Response To: Even More questions... (mainly for chef...) Sorry! (WJTW) This is a lot of questions... : 1) Why was some levels that were previously more detailed reduced to
All of the levels were remodelled in a short period of time. Higher detail environments were typically the ones that needed less changing. : 2) There is an extra and concealed room in the Airport level... Is that
Lots of "concealed rooms" are used for cutscenes. Typically they are "sets" that our animator used to do the in-engine cutscenes. : 4) So, is/are there anything/anythings the old AI system can do that the new
Yes, the new system could do lots more than the old. : 5) The glass and futuristic look of the pre-released TCTF Regional
Dunno what you mean. : 6) Adding on to the previous question, why was the bluish look of the Science
Again I don't follow you. Texturing and lighting on all levels were handeled by the artists. : 7) If BGI was removed, why was Konoko saying "Musashi is owned by
BGI is in the story, but there are no BGI art assets used in the game. : 8) What I meant was, was the Science Lab supposed to be the BGI Headquarters
No. : 9) Can triggervolumes be retriggered? I mean, if the trigger triggers the
Yes. : 10) Who developed the scripting system? Brent Pease and Michael Evans.
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Replies: |
More questions... (mainly for chef...) | WJTW | 7/7/02 1:22 a.m. |
Re: More questions... (mainly for chef...) | chef | 7/7/02 5:35 p.m. |
Even More questions... (mainly for chef...) Sorry! | WJTW | 7/7/02 11:06 p.m. |
Only a few answers | chef | 7/8/02 7:31 p.m. |
ok forgive me | DaStompa | 7/9/02 7:48 p.m. |
I shouldn't tell you this, but... | chef | 7/9/02 8:51 p.m. |
Re: I shouldn't tell you this, but... | Harry | 7/9/02 11:46 p.m. |
Re: I shouldn't tell you this, but... | DaStompa | 7/10/02 8:17 p.m. |
Re: Only a few answers | Bachus | 8/1/02 5:31 a.m. |
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