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Under Myrkridian Standards

Posted By: Dan Rudolph (c1026669-b.cdrrpd1.ia.home.com)
Date: 7/17/2000 at 3:31 a.m.

What's so great about this map? I've only played the first level so far, but I thought it was rather repetivie, as you do nothing except kill Mykridia, and you aren't even challenged with a variety of situations to do it in until the end.

There were several scripting bugs. When my guys were going to meet Moagim, the script made them walk right through fire. Several times, I was on the ground, and Myrks tried to get me from the wall. They would just run in place against the edge while I shot them.

The new graphics aren't very imaginative, but I understand limited resources here.

The voice work was really cheesy.

Does it get better in later levels? Were the other entries worse?

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