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Night and Day in Mythworld

Posted By: Skullfinder (dialup-209.244.231.86.Washington1.Level3.net)
Date: 3/29/2000 at 2:46 p.m.

Again I find myself thinking of the Journeyman at the prelude in the book for TFL. He said the world was spinning like a coin and when it's facing one way the world belongs to men and when it's the other way monsters rule Mythworld. I never really thought about it, I always assumed that that ment in the light or out of it depending on which side of the coin is facing up but then it hit me, duh, many missions take place durring daytime. So if the Sun isn't what drives the evil away when the world is facing one way then what is it? or maybe its something that brings evil out... If the cycle has been broken, or at least damaged in the last 2 wars (which I don't think it has, just becaused their was a 60 year period of peace doesn't mean it was light, the dark were simply gathering themselves and as long as they start wining by the 900 year mark of this 1000 years everythings normal) then does that mean the other side of the world which should be in peace is in unexpected stryfe right now, without a hero for about 840 more years at least? Perhaps the two sides of the world are constantly clashing. The champion of the other side of Mythworld (the side we know), the leveller, being sent to try to put Mythworld in constant ruin to force the cycle to put AntiMythworld (the other side) in a state of permanent prosperity. Maybe Mythworld has some secret force trying to do the same to AntiMythworld every 1000 years. If either side ever one (and let me state again that I don't think it has) then it would mean permanent suffering for the other. Ghols and mauls and stuff help the dark because they are considered dark and they dont really know if a state of prosperity for Mythworld would include them or if for them it would be the same as it is for the light in AntiMythworld. Perhaps if you gather the 49 dreams of Wyrd you are increased to the status of the leveller only you would aid whoever it is who tries to destroy AntiMythworld or maybe since AntiMythworld already has a set assailent you would be a defender of Mythworld. Maybe their are 49 dreams of Nyx on AntiMythworld. Maybe the hero for the light every thousand years is a defender of Mythworld who jumps from body to body and not being distinguished as one identity because he brings nothing like a mantle. maybe the leveller goes back home when he loses to become the hero for the light in AntiMythworld and is born raised and eventually fights AntiMythWorld's leveller who would come when the hero of Mythworld was ready to go into stasis untill it was time for him to become the leveller. Maybe these two aren't champions at all but are leaches off each other, both depending upon a body of the hero that the other gave up to use as hosts durring the period of dark for the others world. If the leveller is a supreme hero for AntiMythworld, which would probably worship Nyx since they would be trying to gather his dreams not Wyrd's, then it makes sense that he would never attack the trow, who were created by Nyx. The Fetch may have been equal to the heron gaurd in AntiMythworld and were summoned here because the leveller wanted help. That would explain why the fetch would stay with the dark even though the promises of being sent home arent being fullfilled; if they aided the light here it would be betraying the light in their world. Maybe in the last 1000 years before balor 8 people found all 49 dreams and together at the kingdom of yer-ks ascended into glory as champions for Mythworld so that when next Mythworld was attacked their were 9 heroes all but the original of which was killed because the others still lacked experience. Unfortunately when they cast the one dream and became champions for mythworld they drowned yer-ks. that's all of my ranting for now.

-Skullfinder

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