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Official AN20 Report

Posted By: Forrest (cache1.avtel.net)
Date: 3/25/2000 at 11:08 p.m.

AN22 began with Forrest, Face, and Smea on Myth II B.net. Face and Forrest talked about Mythmaster things while Smea ran off to load his plugins. But that was wholly unneccesary as we were just going to Myth TFL B.net.

Forrest commented on a Fetch carving in "Smiths of Muirthemne", reinforcing the theory that the Fetch are from the same other plane as the Spider-gods, the Tain dimension. He thinks maybe, since Connacht sent the Krids there, that's how he knows how to get the Fetch from there, even without the Tain.

Then we played The Watcher and lost.

SD joined for a moment, just to say they he couldn't stay cuz he had to go do something with his girlfriend, and then left. We talked about our own lack of GFs. Then we changed the subject to that of the Shades on "The Watcher". Forrest says that there was only supposed to be one Shade; the first one was supposed to teleport out before he died, then teleport back in later, damaged with no dispersal dreams. He thinks that Bungie just messed up the scripting or something. Face countered that they intentionally changed it for some reason, and that the second Shade was just hurt in the first attack on the Watcher.

Then we played The Watcher again, and won! (Barely)

Then we played "The Smiths of Muirthemne". Forrest pointed out that the oblisks have a Myrk logo on them; the skull/face thing just below the diamond-shaped lights is the same design that appears on the Myrkridian standard. Smeagol wondered what the other face at the bottom of the oblisks was, the one that appears to be wearing a hat.

Anyway, we lost that game. And the next try of that level. Then, on the third try, Dan did most of the work while Forrest and Smea discussed the carvings on the Tain-gate. Forrest pointed out that Fetch thing he was talking about earlier, at the bottom of the inside surface of the gate. The thing with horns and boobs and pointy elbows and really long forearms. Smea pointed out that what Forrest had thought was a crystal ball or something was actually the thing's fat stomach, and that it also had its legs spread in the air, with what appears to be a hooded face in its crotch. He asked, Is this thing giving birth to the Summoner? Forrest, ever the sicko, noted that the thing was wearing garters.

Other things are on the gate, too. Two Myrkridian skull-faces (the Standard design) on its front/back sides, and some weird thing that Forrest insists looks like some strange bug-woman above them. (It's got a nondescript head, a torso with cleavage, and some spherish thorax, with arms coming off the torso and reaching down behind the thorax). And on the top of the gate are spiders.

Dan wondered, would the Smiths have taken all this time to carve things on structures they never expected to see again? Perhaps they DID expect to see them again...

Then we went off to Myth II to play Creation's awesome new Barbarian Valley. Smeagol didn't have the new version though, just the old one, so he couldn't play. Forrest and Dan lagged so bad they lost without any chance to fight back. Then Forrest had to go and Dan was left all alone on Bungie.net.

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