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AN unit suggestions--plz read NOW

Posted By: SiliconDream=PN= (mates.HIP.Berkeley.EDU)
Date: 2/6/2000 at 2:51 p.m.

4 things I'd like to have y'all think about:

#1: What meshes should I prepare for Saturday? I was thinking one mesh to show off each currently-prepared unit. Maybe the Great Library for me (I need a defensive level for my barriers to shine), Into the Breach for Forrest (he can laugh at the enemy archers, plus there's big piles of living enemies for him to berserk), and maybe The Baron for Plague Bearer (so he can do his invisible assassin thing). What about Dan, WW, and MM? If you don't care, I'll just do some slugfest maps like Shiver and Limbs, Heads.

#2: We're probably going to have to get rid of some of our ordinary units, both to decrease the number of projectiles and because we're going to be too busy managing our AN units to keep track of the little guys. In general, would you rather get rid of the large numbers of weak guys (because there's so many of them and they'll behard to manage), or the few but powerful guys (because the AN units are functionally replacing them)? For instance, would you want to scrap the 12 warriors on a map, or the 2 dwarves?

#3: For those of you who haven't finished and uploaded your units yet: It just occurred to me that we can drastically reduce the number of projectiles simply by making our dying projectile groups contain no projectiles. The lion's share of projectiles for a unit is usually in this group; the body, body parts, and discarded weapons and armor he leaves behind when he dies. How about we make it a rule that AN units don't leave behind any projectiles? The dying projectile group can have a sound, and a mesh effect, and a local projectile group, so you can have some cool special effect, but no actual stuff left behind. For those of you who *have* already finished and uploaded, if you want I can download your units and modify the projectile group for you. This is especially important for those of you like Dan, who are using exotic units such that none of their body parts are shared with any other units on the map. The Fenris collection is a lot more usable if he doesn't bring ten death projectiles with him.

#4. How about MM's and Dan's units have a fusion attack that combines them into Milkman Dan? Never mind.

If you need clarification on any of this stuff, just ask.

--SiliconDream

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