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3 eRPG questions for WW

Posted By: SiliconDream=PN= (mates.HIP.Berkeley.EDU)
Date: 1/30/2000 at 9:02 p.m.

First, can you give a ballpark estimate of the amount of extra skill points available from intensive training? My guy went through the 18-month Legion training course, which apparently makes you competent at anywhere from 6 to 12 skills (depending on how many of the secondary skills you take into account.) How many points, roughly, would I gain in this time to spend on these skills? It'll obviously be more than the 15 points you'd usually accumulate in 18 months.

Second, as an alternative to Forrest's suggestion of limiting the number of points movable from skills to attributes, maybe you could say that attribute points are "more costly" than skill points? So you could sacrifice 100 skill points to gain, say, 50 or 75 attribute points. I'd gladly do this; my character is supposed to be talented rather than skilled.

Third (and least important), what's up with the move speeds? Berserks have a lower move than Ghols, and aren't any faster than Mauls. Is this supposed to work out to the game speeds when you add on encumbrances, or something? It doesn't really affect my character; I'm just wondering.

--SiliconDream

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