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Ahh, The Power Of Myth

Posted By: Brigand Warrior (24-116-150-219.cpe.cableone.net)
Date: 12/11/2003 at 11:16 p.m.

I don't know why I wanted to post this, I just did.

Myth games are the best. It is that simple. I mean, the thought of that long, and fascinating plot, mixed with the challenging missions and strategic medieval warfare... And finally, doused with a huge load of carnage tendencies in each and every one of the levels, lol. Many people say stuff like
"why bother? It's just as good as AOE or WCIII (warcraft III, the other is Age Of Empires), except for you only send in limited armies, and you can't make villages and stuff, so it sucks." Wrong. Sure, you can't create villages, and you can only send in armies that are always limited. But Myth has always been unique from those other games like Warcraft III. In games like that, it's pretty much just building up a village, maintaining economics, and blowing the economics towards building an army and sending them in, pretty much just telling them to attack everything, or doing some sort of task that needs to be done depending on the objective set. Not really that way in Myth games. You send in your army, but there are many strategies and tactics that are required. And the plot is more interesting, and it also ties into the more challenging and enjoyable scenarios. More tactics are involved, there is just a drop of that lore required in games like Warcraft III.

Before, don't laugh at this, but I had a hard time playing Myth games simply because of the feeling inside: this is just so darn primitive. Man, this game is so fun, but... It just feels awkward playing such primitive medieval warfare stuff."

Well now I think differently. Then again, it is tactics. There were more strategies and tactics required in medieval warfare than any other, which is what made it more fun. In modern wars like today, is there much tactics anymore? No. At least, not as much as the others. It is pretty much just using advanced technology: simple. And simply sending in units to attack. And there doesn't seem to be much tactics required in there either. Medieval warfare games like the Myth games are excellent. And Myth games specifically. Man, the plot, the warfare, the... everything.

Well, I gotta go. Here come the enemy, assaulting the stronghold. Bring up the drawbridge! Send warriors on patrol! Fire away the arrows and cannons! They are assaulting the stronghold!

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