Forums Loading, stand by... HOME

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

That Eidos Page *PIC*

Posted By: Rincewind MoG (cache-1.sbo.ma.webcache.rcn.net)
Date: 7/24/2002 at 11:20 a.m.

Here are some of the clever bits:

"One of the most interesting aspects of Myth is that almost every character that you control in the game (except for some of the mindless cannon fodder) will have some kind of history."

...

"Unlike the unarmed Berserks..."

"...[Berseks] wield giant claymores..."

Whoops!

"Berserks (Baer Serce)"
Baer Serce? Hmm...

"Avatara (Warlocks)"

And for his next trick, Alric will hurl a fireball at the enemy and cast confusion...

"Journeymen (Herons) - Fighters of the Eastern desert, Ferocious but few."

Many words come to mind when thinking of Journeymen, but ferocious probably isn't one of them.

"Ghols - Sworn enemies of the dwarves, the Ghols carry giant cleavers into battle and lope and gibber around the battlefield collecting the heads and hands of their enemies."

Hands!?

"Soulless (Hollow men) - Once human minions of the dark. Carry bundles of barbed spears anointed with venom."

The flavor texts seem to agree with this.

"...souls stolen by sorcery, these once-human minions of The Dark exist only to torture and spill the blood of the living... leaving pestilence and corruption in their wake."

But wait! If they're already minions of the dark, why do their souls need to be stolen? Wouldn't they be willing to give them up?

"Trow - Giant ancestors of the common troll, the Trow are incredibly strong and turn to stone at the moment of death, a state from which they will eventually recover."

Troll regeneration? ;)

"Network Play

Myth, The Fallen Lords will support any kind of networking the player wants: LAN, direct-modem, direct Internet connection, Internet via gaming services or Internet via Bungie's own in-house server. The server will hook people up into games, sorted by skill or latency or any other criterion, and will host areas for modified game files, demos, chatting, etc. A variety of net-games will include games of Assassin, Capture the Flag and the split-second action of Steal the Bacon."

Pick-Ups

There are numerous pick-ups throughout the missions that give the finder specific power:

* Fever Stone - A ward against sickness
* Speed Token
* Aconite - A poison for arrow tips
* Deep Fen boots - Allows walking over water or marsh.
* Gleaming wand - Forces the Mahir (Shadow Warriors) to become corporeal.
* Heaven Stones - Protect from malign influences and wicked spirits.
* Mandrake - Narcotic with healing effect.
* Nepenthe - Effects death and hence drives away care and thoughts of trouble.
* Tarnkappe - A cape that renders the wearer almost invisible.
* Tathlam - These are the severed heads of enemies, made by the Ents. Explode violently when thrown.
* Wards- Various talismans fashioned by fir'Bolg wise men as protection against physical blows.

put eidos discussion here plz kthxbye

the midlands

Messages In This Thread

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

For your own future enjoyment, please report any major forum abusers or cgi errors so we can remedy the problem. If you have any questions email us.

The Asylum

The Asylum is maintained by Myth Admin with WebBBS 5.12.