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New Solo/Coop Campaign Ideas...

Posted By: Pimpyō (sdn-ar-001ilchicp070.dialsprint.net)
Date: 12/4/1999 at 11:52 a.m.

Alright, I know this is going to start a whole mess of misinformed ideas and speculation, but I'm going to try it anyway.

What parts of the Myth story would you like to see created into a solo/coop campaign?

Now before you start rambling on about how you want your favorite Fallen Lord brought back for more action, I have some conditions.

1) You must provide factual background information for each item you discuss and provide the source of the information. If you cannot produce it exaclty so that the rest of us can find it, then it will be considered speculation only and your arguement holds no merit!

2) You must provide everything in a clear and simple manner. For example if you are speaking about the Untamed Lands you must make sure we know first, what area you mean, what characters are included and why they have endeavored to venture on such a journey. Tell us a story, not just I how you want the Fallen Lord (of your choice) to battle against the forces of the light.

3) Be sure to include time frame information about when the campaign takes place. In doing so you also agree to not conflict your story with any previous factual information that occured or will occur in later events. This means that you cannot make the Callieach come back to raid the lands of the living (unless you use some very clever means to do so). Just be sure to backup your story with lots of factual information.

4) Make it fun and interesting. Chimera was weak in my opinion because it lacked a crucial storyline. It had nice ideas and was beautifully constructed, but it lacked the intensity that I felt the first time I played Myth: The Fallen Lords and Myth II: Soulblighter.

So now with these 4 conditions in mind, enjoy. Tell me about what ideas and stories you want to see created and if a few people like the idea, I'm sure that certain map-making groups will pick up the idea and use it.

Sincerely,
Pimpyō

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