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Mario Kart 64's Block Fort, adapted to Halo 3
Posted By: Trunks <thatsmytrunks@gmail.com>Date: 12/11/07 5:50 p.m.


Hey, I know that this isn't the best place to post these things (god knows they'll start to flood if there are too many of them for too long, but a few of my friends said my map was really somethin'. Well, I'll let you be the judge.

This map is a reinterpretation of the classic "Block Fort" from Mario Kart. It's honestly one of my favorite levels to rebuild in any FPS, so once I noticed bridges were available in Forge on Foundry, I couldn't help myself.

Here's a copy and paste from my Bungie.net post:
"I know it's not really all that classy forging a map the day it's been released, but porting Mario Kart maps to various first person shooters is a silly hobby of mine.

So, here we have Block Fort, a classic four hill stage connected by bridges. Bottom floor has medium-powered weapons like the carbine and SMGs, second floor has battle rifles and equipment, and on the third, all the power weapons (splazer, rockets, sniper, and dual maulers), and on each top of each base, a lovely flame grenade, which have proven quite useful against many a mongoose.

This is version 0.1, so there are some bugs, but I'll be working on it. Any and all input would be superfanfabutastic. I've found it's fun with 2v2, but wasn't able to gatther more than we four, so lemme know how it works out for you.

If all goes well, I've got some good ideas for Rocket Race, VIP, king of the hill, and of course, capture the flag. "

Hopefully you'll agree that this is some pretty solid material, and easily one of the cleanest maps I've made in Forge. I spent a few hours building it, a couple testing, and I think it paid off. Maybe you'll agree.

Click here to go to the Bungie.net post and download to your Xbox, or click here to go to my file share, and presumably do the same.

The Wild Adventures of Trunks and Soto



Message Index




Replies:

Mario Kart 64's Block Fort, adapted to Halo 3Trunks 12/11/07 5:50 p.m.
     Re: Mario Kart 64's Block Fort, adapted to Halo 3LoneRanger 2.5 12/11/07 5:52 p.m.
           Re: Mario Kart 64's Block Fort, adapted to Halo 3Trunks 12/11/07 5:56 p.m.
                 Re: Mario Kart 64's Block Fort, adapted to Halo 3LoneRanger 2.5 12/11/07 5:59 p.m.
     Re: Mario Kart 64's Block Fort, adapted to Halo 3sorahn 12/11/07 11:28 p.m.
     Finally!Necromas 12/12/07 5:04 p.m.
     Re: Mario Kart 64's Block Fort, adapted to Halo 3guiltysparkzz 12/12/07 10:10 p.m.



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