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Two Hornet tricks in The Covenant (and more)
Posted By: RocksliderDate: 12/8/07 6:14 a.m.


Bad Cyborg is going a bit Hornet crazy this week, and it all revolves around two tricks in The Covenant for getting Hornets that can fly more freely than usual. Quite apart from the exploration possibilities they open up, they can also give you some novel combat fun. I've written it all up in two long articles.

(1) At rally point alpha in The Covenant, I found how to get a Hornet that was able to fly back up the canyon and explore high ground around the first tower - something you'd normally be denied by invisible walls. I later realized it can also get up over the top of the cliffs to reach normally forbidden high ground along the coastline that stretches along to the third tower. You can even use it to get yourself (minus Hornet) into the snow section, eeriliy deserted. See Coastal Hornet trick.

(2) That trick got me thinking about the second time you're offered Hornets, namely near the Citadel. And lo and behold, it turns out that you can get one that can fly higher and wider than usual. With both tricks, the key is to get a Hornet other than the two provided. See Citadel Hornet trick

While I'm at it, I've also posted six smaller items for the level, some being things I wanted to be able to refer to. Scan the Level 7 fun page for goodies; everything except 'Battles at the first tower' is newly posted.

Bad Cyborg



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Two Hornet tricks in The Covenant (and more)Rockslider 12/8/07 6:14 a.m.
     Neat *NMMajor Silva 12/8/07 8:27 a.m.



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