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Brute Force != Halo | |
Posted By: Matt <matt@bungie.com> | Date: 3/27/03 4:47 p.m. |
In Response To: Re: Brute Force=Halo *OT* (Barnolde) : It had Bungie input on it Well, let's define that. We gave them some auto-aim code, and they asked us some questions about how we handled multiplayer stuff, and they borrowed Curtis to be their test lead. But there was never any situation in which we dictated anything to the Brute Force team. -Matt
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Replies: |
Brute Force=Halo | Alpha Centuri | 3/27/03 3:35 p.m. |
Re: Brute Force=Halo | ragereset | 3/27/03 3:44 p.m. |
Re: Brute Force=Halo | Hawkwings | 3/27/03 3:52 p.m. |
Re: Brute Force=Halo | ragereset | 3/27/03 4:00 p.m. |
Re: Brute Force=Halo *OT* | Scalrag | 3/27/03 3:52 p.m. |
Re: Brute Force=Halo *OT* | Barnolde | 3/27/03 4:34 p.m. |
Re: Brute Force=Halo *OT* | Luca | 3/27/03 4:43 p.m. |
Brute Force != Halo | Matt | 3/27/03 4:47 p.m. |
Re: Brute Force != Halo | Monkey | 3/27/03 5:11 p.m. |
Re: Brute Force != Halo | Shishka | 3/27/03 5:28 p.m. |
Re: Brute Force != Halo | Monkey | 3/27/03 5:38 p.m. |
Re: Brute Force != Halo | Matt | 3/27/03 5:52 p.m. |
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