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There are a number of local light sources placed throughout Halo 2's campaign that cast shadows (including self-shadowing). The lights in the Arby hallways are a good example, but there's also flickering light at the start of Outskirts, or the streetlights in downtown Metropolis right before the scarab shows up.
| Halo 2 lighting mod progress. Looking great! | Joe Duplessie (SNIPE 316) | 5/29/22 9:30 pm |
| Re: Halo 2 lighting mod progress. Looking great! | Captain Spark | 5/30/22 9:53 am |
| Re: Halo 2 lighting mod progress. Looking great! | uberfoop | 5/30/22 9:53 pm |
| Did you work on Halo 2? | scarab | 5/31/22 2:54 am |
| Re: Did you work on Halo 2? | uberfoop | 5/31/22 11:23 pm |
| Halo 2 lighting mod progress. | Joe Duplessie (SNIPE 316) | 9/24/23 1:43 am |
| Halo 2 lighting mod best look yet. | Joe Duplessie (SNIPE 316) | 10/4/23 8:09 am |
| Re: Halo 2 lighting mod best look yet. | davidfuchs | 10/5/23 4:13 am |
| Re: Halo 2 lighting mod best look yet. | Joe Duplessie (SNIPE 316) | 10/5/23 4:32 am |
| Re: Halo 2 lighting mod best look yet. | davidfuchs | 10/9/23 3:17 pm |