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: Is the only change the crazy damage resistance on the Elites?
The individual needle impact damage has been greatly reduced as well as the supercombine damage has been reduced. If you reduce the individual needle impact damage to zero the characters won't react to it. I also added a little more force to to each needle impact
Oh, I also extended the supercombine explosion time, I think it's around 7 seconds.
It's funny doing this to a group of marines, too.
The Needler Dance. Video | Captain Spark | 3/24/20 12:49 pm |
Re: The Needler Dance. Video | davidfuchs | 3/23/20 5:36 pm |
Re: The Needler Dance. Video | Captain Spark | 3/23/20 8:31 pm |
Re: The Needler Dance. Video | Simpsons Rule | 3/23/20 9:28 pm |
Re: The Needler Dance. Video | Captain Spark | 4/2/20 2:11 pm |
Re: The Needler Dance. Video | Simpsons Rule | 4/3/20 6:34 pm |
Re: The Needler Dance. Video | Captain Spark | 4/2/20 11:06 pm |
Re: The Needler Dance. Video | davidfuchs | 4/3/20 6:34 pm |
Re: The Needler Dance. Video | Rockslider | 3/24/20 4:04 pm |
Re: The Needler Dance. Video | Captain Spark | 3/24/20 6:02 pm |
Re: The Needler Dance. Video | Rockslider | 3/24/20 10:23 pm |
Re: The Needler Dance. Video | Captain Spark | 3/24/20 10:23 pm |